“Night of the Living Japanese”: Call of Duty 5

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Written By: Thunderface

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Aw boo f-ing hoo f*** Treyarch gah-gah! That is what came to mind when I thought of what thousands of severely dissappointed  CoD-fans would utter when I read the first impressions of the next installment in the stalwert war series. Now it is fully confirmed about Trey’s involvement behind the odd-number installment and much unlike all the jump-gunning fans who were enlightened by Modern Warfare, we’re excited as hell at the hell of war.

Earlier this month a number a publications present a much needed change of perspective to the WWII(yes the Second World War like I-III CoDs) genre of FPS. The Pacific theatre alas. Though what impressed us even more is the rather hopeful change of pace of the game into a few unexplored directions. See not only they reveal the true horrors of war, Trey’s theme is the use of survival-horror elements in the much darker,bleck battlefields of CoD. Treyarch’s aim is to produce an enemy that wasn’t the hard-skinned, irritating, life-preserving Nazi but is the near animal inhumaness of an Imperial who is savage in combat. As hinted in the publications Japanese soldier will be predatorial in tropical warfare. Meaning they may practice ambushes-alot, from the bush to the trees. What they have in mind is an enemy that can hop out and scream before they jab you in the chest with a katana. Guess that is where survival-horror element comes in. Also, just to branch it off is a Russian partnering campaign depicting Germany’s final desperate defensive, which may be grounds for some psychologically enraged Nazi adversaries in their last stand.

Extremely exciting enough, Trey-Trey is FINALLY implementing a cooperative element into CoD what with the scream-like-schoolgirl suprise terror of trying to fall back from an ambush and spraying the thompson being shared with a friend. See? would’ve been great CO-OP in CoD4 Bliz-Acti. Alongside that is a vehicle element that was not fully elaborated on in the publication. Multiplayer-wise, Trey-Trey is bringing back the perks and ranking and unlocks system that made Modern Warfare such a mindblow. We’re predicting an American V. Japanese/Russian V. German mechanic like the Force Recon V. Mujahideen/S.A.S V. Separatist mechanic of MW.

So aside from the reveal of Trey-Trey reusing the CoD4 engine for each console excluding PSP along with improved support with the Wiimote Trey is still smoky until atleast E3 which is not to far off. Call of Duty 3 was a crappy CoD game we got that but it was an amazing and colorful single-player experience with an epic tone to it. So Treyarch shouldn’t get pelted with poop for taking that iteration and making it theirs. And oh yeah flamethrowers and slit-throats.

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