Battlefield: Gratis!

Categories: Uncategorized
Written By: Thunderface

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Aside from the news surrounding the summer release of Battlefield: Bad Company, the very interesting Battlefield:Heroes was announced earlier this year. Alike Bad Company, Heroes is not a direct sequel to Battlefield 2 but DICE’s foray into the Free-2-Play/Play-4-Free industry much popularized by Korean and Indie developers. This is EAs experimentation on the much annoying practice of in-game advertisements and DICEs opportunity entertain the casual audiences. What will noticeably set Heroes from the other installments the cartoon-like art style akin to Warner Bros.

Free-2-Play/Battlefield-4-Free

Battlefield: Heroes has personally been one of our most anticipated titles-especially on the upcoming barren Summer season(thanks in part to a particular R* title and Kojima-sans’ upcoming magnum opus). Which gives us all the more reason to focus most of our attention upon this. From the previews related info we have skimmed this is shaping up to be rather popular shooter as BFH in a way reminds us of Wolfenstein Enemy Territory which in its time was one hell of a free game. BFH brings back the traditional mechanics of a class based 32 player match laid over well, a battlefield where strategic base points are set for the opposing teams- them being the Allies and Axis in the WWII setting. BFH evolves the mechanic into a much simplified three classes: the balanced Soldier, subtle Commando, and heavy Gunner classes each with their own specific preferences and support abilities as they fight for the fictional National(Axis) and Royal(Allies) Armies. This Battlefield is aiming for a less tactical but more on fast-paced wackiness along with looser system specs which in turn may lead to a broader amount of players.

A Expensive Free Game

A number of massive features behind the game could seal the deal. What got us all hot is the avatar system where the player will develop their own unique soldier in a leveled MMO like setting with unlockable articles of clothing that stretch from the hat to the shoes, its that deep. Maximum levels may reach the 40/50 ranges though the upgrades go only as far as the clothing due to the obvious balancing of gameplay. Another interesting aspect is the “Meta-Game”(tentative) system where players can track their progress on battles in territories captured in seamless stat-tracking where teams will be rewarded cash points going towards clothing. Balancing will be just as loose as a single soldier can possibly sunder a tank just by a sticky grenade or a plane by gunfire albeit in much more comedic ways considering the setting. Combat will be light-hearted this time around what with the ability to hurl a volley of grenades, flipping over tanks, the introduction of emotes, and finally: riding passenger on the wings of planes, which immediately got me sold. Hopefully Battlefield: Heroes will face release no later than July.

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